Unit 3, Lesson 5
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K-Learning Project

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K-LEARNING PROJECT




SESSION 1 (80 min)

Final Project

The Setup

“The Great Idiom Heist” is an immersive, gamified escape-room-style project. Working in collaborative “crews,” students have exactly 80 minutes to infiltrate a digital fortress by decoding linguistic security logs and writing their own story paths.

The project is split into four distinct security sectors:

Phase 1: Infiltrating the Safehouses (40 Minutes)

  • The Advanced Idiom Vault: The crew must analyze a digital manifest filled with high-level idioms (e.g., “biting the bullet”, “blessing in disguise”) to crack the password combinations.
  • The Phrasal Verb Casino: Students trace a map of action commands, swapping out simple verbs for advanced phrasal verbs (“put up with”, “look back on”, “bring about”) to bypass the security cameras.
  • The Slang Lab: Crews decode an intercepted casual voice note or chat string using modern terms (“aura”, “locked in”, “crashed out”) to identify the coordinates of the target asset.

Phase 2: The Getaway Narrative (40 Minutes)

  • The Tense Timeline: To successfully “escape,” each crew must write the definitive heist log (150–200 words).
  • The Linguistic Challenge: The narrative must detail the entire operation, forcing students to combine Narrative Tenses smoothly. They must explicitly use the Past Perfect Continuous to establish what the security guards had been doing before the break-in, the Past Perfect for actions already completed, and the Past Simple for the chaotic climax of the escape.

The final submission is a polished digital dossier containing both the solved linguistic puzzles and the creative escape script.

NEE – Agregar el tipo de adaptaciones curriculares

Principio II: Pautas 6.1 – 6.3 – 6.4 
Principio III: Pautas 7.1 – 8.1 – 9.1
ALUMNO 1: Constante monitoreo. Dar tiempo adicional para el desarrollo de la actividad y se reduce el número de ejercicios o se modifican los ejercicios con un nivel de dificultad reducido, de acuerdo con sus necesidades académicas. 
ALUMNO 2: Constante monitoreo, Dar tiempo adicional para el desarrollo de la actividad y se reduce el número de ejercicios o se modifican los ejercicios con un nivel de dificultad reducido, de acuerdo con sus necesidades académicas.
ALUMNO 3: Constante monitoreo. Corroborar que el contenido entregado en clase haya sido comprendido por la estudiante mediante retroalimentación.